Comic Book Review: Dark Knight III: The Master Race #7


You know when you're reading a book and you start to realize where the story is heading and you think to yourself, "No, please don't go there"? That's how I felt as I moved through the pages of Dark Knight III: The Master Race #7. Maybe it's unfair for me to keep expecting so much more from the hand that penned one of the most beloved graphic novels of all-time.


The third chapter in Frank Miller's "The Dark Knight Returns" tale has been like a roller-coaster ride of quality when it comes to the storytelling. One moment feels exciting and then the very next I succomb to a sense of deja vu. What I can say is that none of it feels unique or fresh.


I do keep reading Dark Knight III : The Master Race, though. I'm hoping that the end will justify the means when it all wraps up. There's so much potential to be met. Please don't let me down, Mr. Miller and Brian Azzarello.


In Dark Knight III: The Master Race #7, Superman must find a way to save Batman from the grips of death. Can he do so and band together with the Caped Crusader in time to stop the Kryptonians?


The mini-comic that comes with this issue features Hawkman and Hawkgirl following a broken and damaged soul through the desert. Can they help this tortured person reclaim their destiny? Frank Miller and Brian Azzarello pen the tale and Miller handles the artwork for The Dark Knight Universe Presents: Strange Adventures #1.


Dark Knight III : The Master Race #7 contains five pages of uncolored artwork as a bonus. The pencils were provided by Andy Kubert and inked by Klaus Janson. They help put into perspective what each artist that works on these books contributes to the final product.

Dark Knight III : The Master Race #7 is available now in print and digital editions.